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how to become a dark knight ffxiv

Hard Slash

Lv. 1

Weaponskill Instant 2.5s - 3y
0y Delivers an attack with a potency of 200.

Syphon Strike

Lv. 2

Weaponskill Instant 2.5s - 3y
0y Delivers an attack with a potency of 100.
Combo Action: Hard Slash
Combo Potency: 300
Combo Bonus: Restores MP

Unleash

Lv. 6

Spell Instant 2.5s - 0y
5y Deals unaspected damage with a potency of 150 to all nearby enemies.

Grit

Lv. 10

Ability Instant 10s - 0y
0y Significantly increases enmity generation.
Effect ends upon reuse.

Unmend

Lv. 15

Spell Instant 2.5s - 15y
0y Deals unaspected damage with a potency of 150.
Additional Effect: Increased enmity

Souleater

Lv. 26

Weaponskill Instant 2.5s - 3y
0y Delivers an attack with a potency of 100.
Combo Action: Syphon Strike
Combo Potency: 400
Combo Bonus: Restores own HP
Cure Potency: 300
Combo Bonus: Increases Blood Gauge by 20

Lv. 30

Ability Instant 2s 3000 MP 10y
10y Deals unaspected damage with a potency of 250 to all enemies in a straight line before you.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Edge of Darkness.

Lv. 35

Ability Instant 60s - 0y
0y Increases Blood Gauge by 10 and restores MP upon landing weaponskills or spells.
Effect does not stack when hitting multiple targets with a single attack.
Duration: 10s

Shadow Wall

Lv. 38

Ability Instant 120s - 0y
0y Reduces damage taken by 30%.
Duration: 15s

Lv. 40

Ability Instant 2s 3000 MP 3y
0y Deals unaspected damage with a potency of 350.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Flood of Darkness.

Dark Mind

Lv. 45

Ability Instant 60s - 0y
0y Reduces magic vulnerability by 20%.
Duration: 10s

Lv. 50

Ability Instant 300s - 0y
0y Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead.
Living Dead Duration: 10s
While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, HP is 100% restored, the effect will fade. If 100% is not restored, you will be KO'd.
Walking Dead Duration: 10s

Lv. 52

Ability Instant 90s - 15y
5y Creates a patch of salted earth, dealing unaspected damage with a potency of 60 to any enemies who enter.
Duration: 15s

Lv. 54

Ability Instant 30s - 15y
0y Delivers a jumping attack with a potency of 200.
Maximum Charges: 2
Cannot be executed while bound.

Lv. 56

Ability Instant 60s - 15y
5y Deals unaspected damage with a potency of 200 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 200

Lv. 60

Ability Instant 60s - 3y
0y Delivers a threefold attack with a potency of 450.
Additional Effect: Restores MP

Bloodspiller

Lv. 62

Weaponskill Instant 2.5s - 3y
0y Delivers an attack with a potency of 600.
Blood Gauge Cost: 50

Quietus

Lv. 64

Weaponskill Instant 2.5s - 0y
5y Delivers an attack with a potency of 210 to all nearby enemies.
Blood Gauge Cost: 50

Delirium

Lv. 68

Ability Instant 90s - 0y
0y Allows the execution of Quietus and Bloodspiller without cost, restoring MP when landing either weaponskill.
Duration: 10s

Lv. 70

Ability Instant 15s 3000 MP 30y
0y Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP.
Duration: 7s
Grants Dark Arts when barrier is completely absorbed.
Dark Arts Effect: Consume Dark Arts instead of MP to execute Edge of Shadow or Flood of Shadow

Stalwart Soul

Lv. 72

Spell Instant 2.5s - 0y
5y Deals unaspected damage with a potency of 100 to all nearby enemies.
Combo Action: Unleash
Combo Potency: 160
Combo Bonus: Restores MP
Combo Bonus: Increases Blood Gauge by 20

Flood of Shadow

Lv. 74

Ability Instant 2s 3000 MP 10y
10y Deals unaspected damage with a potency of 300 to all enemies in a straight line before you.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Edge of Shadow.

Edge of Shadow

Lv. 74

Ability Instant 2s 3000 MP 3y
0y Deals unaspected damage with a potency of 500.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Flood of Shadow.

Dark Missionary

Lv. 76

Ability Instant 90s - 0y
15y Reduces magic damage taken by self and nearby party members by 10%.
Duration: 15s

Living Shadow

Lv. 80

Ability Instant 120s - 0y
0y Conjure a simulacrum of your darkside to fight alongside you.
Simulacrum Attack Potency: 300
Duration: 24s
Blood Gauge Cost: 50

how to become a dark knight ffxiv

Source: https://na.finalfantasyxiv.com/jobguide/darkknight/

Posted by: johnsoncolooring.blogspot.com

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